The Zoo Tycoon series and its brother-and-sister games like Zoo Mania, etc. are all good fun, but surely for us zoo enthusiasts there's a lot missing from them. They all seem very base level - making simple paddocks and pens for large mammals and maybe a handful of birds and reptiles. In terms of designing the zoos and exhibits so much more could be offered to us in these games. Taking inspiration from zoos all around the world, an enormous variety of design features could be offered to us that the existing games in this genre just barely skim the surface of. How would you go about planning your own zoo-creation game? What are some particular features you would expand, improve upon, or introduce to the genre? One thing I always felt was missing from these sorts of games was the ability to develop exhibit buildings in detail, as opposed to simply outdoor enclosures. In some games they can be included, but never are you able to so much as look inside, no less tinker with the interior itself. Imagine being able to plan your own reptile or bird house down to the very last enclosure! Large immersion-type exhibits like rainforest or desert domes would also be a lot of fun to play with. Maybe it could even be extended to aquariums. The possibilities!