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An idea for a game

Discussion in 'Zoo Games & Simulators' started by Pycnogonid, 5 Aug 2017.

  1. Pycnogonid

    Pycnogonid Well-Known Member

    Joined:
    4 Aug 2017
    Posts:
    109
    Location:
    United States
    I have a game idea. It's called 'Arthropods'. Imagine animals crossing except it's only catching bugs. Now imagine that 1000 times the scale. That's kinda what it is.

    You can customize your character (name, gender, hair, eyes, skin color, etc). You live in a sizable coastal city. The head of the department of life sciences recruits you for a massive job. You see, you have traveled the world and know a lot about wildlife, particularly arthropods. So, they think you are the right choice for the job. However, your house and all your belongings have been destroyed in a tornado, so your very poor. This is also part of the reason they chose you, as you get paid for every arthropod you put on the island.

    Said job is catching every known* arthropod species and putting it on an island. Don't worry, the department already bought the island. Marine species live in waters surrounding the island. Once you catch a new arthropod, you release it on or around the island. Due to plot magic and the sake of simplicity, the arthropods never leave the vicinity, never eat each other, and never die. Also for the sake of simplicity, there will be no specific real world countries or exact geographic ranges.

    At first, you catch them with a net. Pretty simple. But as you gain money, you can buy more and more equipment such as flight interception traps, pitfall traps, scuba gear, etc. If you have enough money, you can even take expensive expeditions to places such as antarctica or the deep sea.

    There are several broad biomes which each as it's own mostly unique set of arthropods (there is some overlap for very widespread species such as honeybees)

    Desert
    Jungle/Rain forest
    Taiga
    Temperate forest
    Grassland
    Urban
    Tundra
    Ice sheet
    Shore
    Seabed
    Reef
    Polar seas
    Pelagic zone
    Deep sea
    Miscellaneous (for anything which doesn't fit into the above categories)

    The island will be split up into sections with each biome. Species that appear in multiple biomes will be released into the biome in which you caught that individual. When released onto or around the island, the animal will wander within a certain space. Some will appear as a colony rather than one individual depending on the species (most ants for example).

    Arthropods will have varying levels of rarity. These are

    Common
    Uncommon
    Rare
    Very rare (this category is mostly recently extinct species such as the xerces blue butterfly)


    Once you have put an arthropod onto or around the island, you can not put it again. You can do one of 3 things with an arthropod that is already on the island.
    1. Keep it as a pet (terrestrial species will appear in a bug cage, aquatic species in a tank)
    2. Release it
    3. Sell it (the amount it sells for will depend on the rarity)

    The bug index is your encyclopedia. It organizes arthropods in two ways. By taxonomy, or by biome. In both ways, there are spoiler tabs with labels that you can click to reveal a bunch of arthropod pictures. Ones you have not caught yet will be black silhouettes. When clicked on, it will say "you have not caught this arthropod yet". Ones you have caught will be colored pictures of the arthropod in question. When clicked on, it says some information, including it's habitat, rarity, selling price, the amount you have caught, weather or not you have one on the island, and some real world info on the animal.

    As said before, you can make money by selling extra arthropods. You can also make money by selling equipment or other items. You can use money not only to buy bug catching stuff, but also to buy and decorate a house. You start off in an apartment, but as you make money, you can move to more savory living spaces. But there is one more thing. The most expensive item in the game. A TIME MACHINE! Yes, you can travel back in time to catch arthropods of the past. Arthropods here will be split up not by biome, but by time period. Prehistoric arthropods will be released on and around a smaller island close to the main one.
    Neogene
    Paleogene
    Cretaceous
    Jurassic
    Triassic
    Permian
    Carboniferous
    Devonian
    Silurian
    Ordovician
    Cambrian

    So, what do you think of my idea?

    *obviously, it wont include every species, but it will include a lot.